PayPal Virtual Tour

About

This project was commissioned by Josh Schoonmaker of Schoonmaker Consulting. The purpose of the project was to demonstrate how a real-time simulation, which was built on the Unity3D engine, could be used to remotely allow people to experience new features, or tour an office space.

My Contributions

A Quick Prototype

Even though this project was my first time using the Unity3D engine, the product was a quick prototype that I was able to put together for demonstration of several requested concepts.

Interactable Environment

The virtual tour consisted of two primary environments: A conceptual space station-like environment, and a mapped out real-world office space. Each environment had unique interactable components, ranging from payment simulations to video displays.

Multiple Concepts

Each environment in the tour had a specific focus. The space-like environment was focusing on the concept of automatic payments for services, as those services were used, while the office-space environment demonstrated how a person could remotely tour a real place using 3D simulations.